lijnro = 2 (slider from 0 to 5, step 0.1)
A = (-3, -1)
B = (13, -1)
f = Line(A, B)
lijnbl = 3 (slider from 0 to 5, step 0.1)
c_1 = Circle(A, lijnbl)
C = Intersect(c_1, f, 2)
g = OrthogonalLine(A, f)
d_1 = Circle(C, lijnro)
D = Intersect(d_1, f, 2)
lijnge = 2.5 (slider from 0 to 5, step 0.1)
e = Circle(D, lijnge)
E = Intersect(e, f, 2)
hoogte = 4 (slider from 0 to 5, step 0.1)
h = Circle(A, hoogte)
F = Intersect(h, g, 2)
i = Line(F, f)
j = Line(C, g)
k = Line(D, g)
l = Line(E, g)
G = Intersect(i, j)
H = Intersect(i, k)
I = Intersect(i, l)
veelhoek1, a_1, c_2, g_1, f_1 = Polygon(A, C, G, F)
veelhoek2, c_3, d_2, h_1, g_2 = Polygon(C, D, H, G)
veelhoek3, d_3, e_1, i_1, h_2 = Polygon(D, E, I, H)